// Picotron v0.2.1e Global API Type Definitions // Userdata types type UserdataType = "u8" | "i16" | "i32" | "i64" | "f64"; // Userdata interface interface Userdata { // Dimension methods width(): number; height(): number | null; attribs(): LuaMultiReturn<[number, number, T, number]>; // Element access get(x: number, n?: number): LuaMultiReturn; get(x: number, y: number, n?: number): LuaMultiReturn; set(x: number, ...values: number[]): void; set(x: number, y: number, ...values: number[]): void; // Row/Column access (2d only) row(i: number): Userdata | null; column(i: number): Userdata | null; // Binary operations add( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; sub( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; mul( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; div( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; mod( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; pow( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; // Bitwise operations band( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; bor( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; bxor( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; // Min/Max operations max( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; min( src: Userdata | number, dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; // Unary operations copy( dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; abs( dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; sgn( dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; sgn0( dest?: Userdata | true, src_offset?: number, dest_offset?: number, len?: number, src_stride?: number, dest_stride?: number, spans?: number ): Userdata; // Lookup table copy take( idx: Userdata<"i32">, dest?: Userdata, idx_offset?: number, dest_offset?: number, span_len?: number, idx_stride?: number, dest_stride?: number, spans?: number ): Userdata; // Blit operation blit( dest?: Userdata, src_x?: number, src_y?: number, dest_x?: number, dest_y?: number, width?: number, height?: number ): void; // Mutation and conversion mutate(data_type: UserdataType, width?: number, height?: number): void; convert(data_type: UserdataType, dest?: Userdata): Userdata; // Interpolation lerp(offset?: number, len?: number, el_stride?: number, num_lerps?: number, lerp_stride?: number): Userdata; // Sorting (2d only) sort(index?: number, descending?: boolean): void; // Memory operations peek(addr: number, offset?: number, elements?: number): void; poke(addr: number, offset?: number, elements?: number): void; // Matrix/Vector operations (f64 only) matmul(m: Userdata<"f64">, m_out?: Userdata<"f64">, batch_height?: number): Userdata<"f64">; matmul3d(m: Userdata<"f64">, m_out?: Userdata<"f64">, batch_height?: number): Userdata<"f64">; transpose(m_out?: Userdata | true): Userdata; // Vector operations (f64 only) magnitude(): number; distance(v: Userdata<"f64">): number; dot(v: Userdata<"f64">): number; cross(v: Userdata<"f64">, v_out?: Userdata<"f64"> | true): Userdata<"f64">; } // ===================== // Math Functions // ===================== declare function abs(x: number): number; declare function atan2(dx: number, dy: number): number; declare function cos(x: number): number; declare function flr(x: number): number; declare function max(x: number, ...args: number[]): number; declare function mid(x: number, y: number, z: number): number; declare function min(x: number, ...args: number[]): number; declare function rnd(x?: number): number; declare function sgn(x: number): number; declare function sin(x: number): number; declare function sqrt(x: number): number; declare function srand(seed: number): void; // Bitwise operations declare function band(x: number, ...args: number[]): number; declare function bnot(x: number): number; declare function bor(x: number, ...args: number[]): number; declare function bxor(x: number, ...args: number[]): number; declare function rotl(x: number, n: number): number; declare function rotr(x: number, n: number): number; declare function shl(x: number, n: number): number; declare function shr(x: number, n: number): number; // ===================== // Graphics API // ===================== declare function cls(color?: number): void; declare function camera(x?: number, y?: number): void; declare function clip(x?: number, y?: number, w?: number, h?: number): void; declare function color(c: number): void; declare function pal(c0?: number, c1?: number, p?: number): void; declare function palt(c?: number, t?: boolean): void; declare function fillp(pattern?: number): void; declare function pget(x: number, y: number): number; declare function pset(x: number, y: number, c?: number): void; declare function cursor(x?: number, y?: number, c?: number): void; declare function print(text?: any, x?: number, y?: number, color?: number): number; declare function line(x1: number, y1: number, x2?: number, y2?: number, color?: number): void; declare function line(userdata: Userdata): void; declare function rect(x0: number, y0: number, x1: number, y1: number, c?: number): void; declare function rect(userdata: Userdata): void; declare function rectfill(x0: number, y0: number, x1: number, y1: number, c?: number): void; declare function rectfill(userdata: Userdata): void; declare function circ(x: number, y: number, r: number, c?: number): void; declare function circfill(x: number, y: number, r: number, c?: number): void; declare function circfill(userdata: Userdata): void; declare function oval(x: number, y: number, rx: number, ry: number, c?: number): void; declare function ovalfill(x: number, y: number, rx: number, ry: number, c?: number): void; declare function rrect(x: number, y: number, width: number, height: number, radius?: number, c?: number): void; declare function rrectfill(x: number, y: number, width: number, height: number, radius?: number, c?: number): void; declare function fget(n: number, f?: number): number | boolean; declare function fset(n: number, f?: number, val?: boolean): void; declare function get_spr(index: number): Userdata<"u8">; declare function set_spr(index: number, ud: Userdata<"u8">): void; declare function spr(sprite: number | Userdata, x: number, y: number, w?: number, h?: number, flip_x?: boolean, flip_y?: boolean): void; declare function sspr(sx: number, sy: number, sw: number, sh: number, dx: number, dy: number, dw?: number, dh?: number, flip_x?: boolean, flip_y?: boolean): void; // ===================== // Map API // ===================== declare function map(cel_x?: number, cel_y?: number, sx?: number, sy?: number, cel_w?: number, cel_h?: number, layer?: number): void; declare function map(src: Userdata<"i16">, cel_x?: number, cel_y?: number, sx?: number, sy?: number, cel_w?: number, cel_h?: number, layer?: number, tile_w?: number, tile_h?: number): void; declare function mget(cel_x: number, cel_y: number): number; declare function mset(cel_x: number, cel_y: number, sprite_number: number): void; declare function tline3d(src: number | Userdata<"u8"> | Userdata<"i16">, x0: number, y0: number, x1: number, y1: number, u0: number, v0: number, u1: number, v1: number, w0?: number, w1?: number, flags?: number): void; declare function tline3d(x0: number, y0: number, x1: number, y1: number, u0: number, v0: number, u1: number, v1: number, w0?: number, w1?: number, flags?: number): void; // ===================== // Audio API // ===================== declare function sfx(id: number, channel?: number, offset?: number, length?: number, mix_volume?: number): void; declare function music(id?: number, fade_len?: number, channel_mask?: number, base_addr?: number, tick_offset?: number): void; declare function note(pitch?: number, inst?: number, vol?: number, effect?: number, effect_p?: number, channel?: number, retrig?: boolean, panning?: number): void; // ===================== // Input API // ===================== declare function btn(i?: number, player?: number): number | boolean; declare function btnp(i?: number, player?: number): number | boolean; declare function key(k?: string, raw?: boolean): boolean; declare function keyp(k?: string, raw?: boolean): boolean; declare function peektext(): boolean; declare function readtext(clear?: boolean): string; declare function mouse(): LuaMultiReturn<[number, number, number, number, number]>; declare function mouselock(lock: boolean, event_sensitivity?: number, move_sensitivity?: number): LuaMultiReturn<[number, number]>; declare function input(prompt?: string, flags?: number): string | null; // ===================== // String API // ===================== declare function chr(...values: number[]): string; declare function ord(str: string, index?: number, num_results?: number): number | LuaMultiReturn; declare function sub(str: string, pos0: number, pos1?: number | boolean): string; declare function split(str: string, delimiter?: string | number, convert_numbers?: boolean): string[]; declare function type(val: any): string; declare function tostr(val: any, format?: string): string; declare function tonum(str: string): number | null; declare function create_delta(str0: string, str1: string): string; declare function apply_delta(str0: string, delta: string): string | null; // ===================== // Tables API // ===================== declare function add(t: any[], item: any, index?: number): void; declare function del(t: any[], item: any): void; declare function deli(t: any[], index: number): any; declare function count(t: any[]): number; declare function all(t: any[]): () => any | undefined; declare function foreach(t: any[], fn: (item: any) => void): void; declare function pairs(t: any): LuaMultiReturn<[(t: any, k?: any) => LuaMultiReturn<[any, any]>, any, any]>; declare function next(t: any, k?: any): LuaMultiReturn<[any, any]>; // ===================== // PODs API // ===================== declare function pod(val: any, flags?: number, metadata?: any): string; declare function unpod(str: string): LuaMultiReturn<[any, any]>; declare function store(path: string, val: any): void; declare function fetch(path: string): any; // ===================== // Files API // ===================== declare function store(filename: string, obj: any, metadata?: any): void; declare function fetch(filename: string, options?: any): LuaMultiReturn<[any, any]>; declare function store_metadata(filename: string, metadata: any): void; declare function fetch_metadata(filename: string): any; declare function include(path: string): void; declare function cd(path: string): void; declare function ls(path?: string): string[]; declare function mkdir(path: string): void; declare function rm(path: string): void; declare function mv(src: string, dest: string): void; declare function cp(src: string, dest: string): void; declare function pwd(): string; declare function fullpath(filename: string): string; declare function fstat(path: string): LuaMultiReturn<[string, number, string]>; // ===================== // System API // ===================== declare function load(path: string): void; declare function save(path: string): void; declare function run(): void; declare function stop(message?: string): void; declare function resume(): void; declare function reset(cart?: string): void; declare function stat(v: number, ...args: any[]): any; declare function env(): any; declare function time(): number; declare function t(): number; declare function date(format?: string, t?: string | number, delta?: number): string; declare function exit(): void; declare function printh(text: any, file_path?: string, overwrite?: boolean, terminal?: boolean): void; declare function error(description?: string): void; declare function assert(condition: any, message?: string): void; declare function get_clipboard(): string; declare function set_clipboard(text: string): void; declare function create_process(filename: string, ...args: any[]): number; declare function pid(): number; declare function signal(proc_id: number, signal: string): void; declare function send_message(proc_id: number, msg: any, reply?: boolean | ((msg: any) => void)): any; declare function on_event(event: string, func: (msg: any) => boolean | void): void; // ===================== // Memory API // ===================== declare function peek(addr: number, count?: number): number | LuaMultiReturn; declare function poke(addr: number, ...values: number[]): void; declare function peek2(addr: number): number; declare function poke2(addr: number, val: number): void; declare function peek4(addr: number): number; declare function poke4(addr: number, val: number): void; declare function peek8(addr: number): number; declare function poke8(addr: number, val: number): void; declare function memcpy(dest_addr: number, src_addr: number, count: number): void; declare function memset(addr: number, value: number, count: number): void; declare function reload(dest_addr: number, src_addr: number, count: number, filename?: string): void; declare function memmap(ud: Userdata, addr: number): void; // ===================== // Userdata API // ===================== declare function userdata(data_type: UserdataType, width: number, height?: number, data?: string): Userdata; declare function userdata(gfx_string: string): Userdata<"u8">; declare function vec(...values: number[]): Userdata<"f64">; declare function get(u: Userdata | null | undefined, x: number, n?: number): LuaMultiReturn; declare function get(u: Userdata | null | undefined, x: number, y: number, n?: number): LuaMultiReturn; declare function set(u: Userdata | null | undefined, x: number, ...values: number[]): void; declare function set(u: Userdata | null | undefined, x: number, y: number, ...values: number[]): void; declare function blit(src?: Userdata, dest?: Userdata, src_x?: number, src_y?: number, dest_x?: number, dest_y?: number, width?: number, height?: number): void; declare function matmul(m0: Userdata<"f64">, m1: Userdata<"f64">, m_out?: Userdata<"f64">, batch_height?: number): Userdata<"f64">; declare function matmul3d(m0: Userdata<"f64">, m1: Userdata<"f64">, m_out?: Userdata<"f64">, batch_height?: number): Userdata<"f64">; // ===================== // Window API // ===================== declare function window(attributes?: Partial<{ width: number height: number title: string pauseable: boolean tabbled: boolean has_frame: boolean resizeable: boolean wallpapier: boolean autoclose: boolean z: number cursor: 0 | 1 | Userdata squashable: boolean background_updates: boolean background_draws: boolean }>): any; declare function window(width: number, height: number): any; declare function get_display(): Userdata<"u8">; declare function set_draw_target(ud?: Userdata<"u8">): void; declare function get_draw_target(): Userdata<"u8">; declare function vid(mode: number): void; // ===================== // Undo Stacks // ===================== interface UndoStack { checkpoint(extra?: any): void; undo(peek?: boolean): any; redo(peek?: boolean): any; } declare function create_undo_stack(save: (item?: any) => any, load: (dat: any, item?: any) => void, pod_flags?: number, item?: any): UndoStack; // ===================== // Sockets // ===================== interface Socket { read(): string | LuaMultiReturn<[null, string]>; write(str: string): number | LuaMultiReturn<[null, string]>; close(): void; status(): "ready" | "listening" | "closed" | "closed by peer" | "disconnected"; accept(): Socket | null; } declare function socket(addr: string): Socket | null; // ===================== // Userdata Memory // ===================== declare function unmap(ud: Userdata, addr?: number): void; // ===================== // Main Loop Callbacks // ===================== declare var _init: () => void; declare var _draw: () => void; declare var _update: () => void; declare var _update60: () => void;