Display & transitions
This commit is contained in:
parent
adb185e4d4
commit
903bc35bd3
|
@ -3,9 +3,9 @@
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<meta charset="UTF-8" />
|
<meta charset="UTF-8" />
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
|
||||||
<link rel="icon" href="/favicon.ico" />
|
<link rel="icon" href="/favicon.ico" />
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
<title>Le compte est bon</title>
|
||||||
<title>Vite App</title>
|
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body class="bg-stone-200 text-stone-900 dark:bg-stone-900 dark:text-stone-200 h-full">
|
<body class="bg-stone-200 text-stone-900 dark:bg-stone-900 dark:text-stone-200 h-full">
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
<script setup lang="ts"></script>
|
<script setup lang="ts"></script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
<RouterView class="container mx-auto h-full border" />
|
<RouterView class="container mx-auto h-full" />
|
||||||
</template>
|
</template>
|
||||||
|
|
|
@ -6,9 +6,11 @@ export const pool = [
|
||||||
] as const
|
] as const
|
||||||
|
|
||||||
export enum GameState {
|
export enum GameState {
|
||||||
Playing,
|
Undefined = 0,
|
||||||
Lost,
|
Waiting = 1,
|
||||||
Won,
|
Playing = 2,
|
||||||
|
Lost = 3,
|
||||||
|
Won = 4,
|
||||||
}
|
}
|
||||||
|
|
||||||
export const gameState = ref(GameState.Playing)
|
export const gameState = ref(GameState.Undefined)
|
||||||
|
|
|
@ -46,6 +46,7 @@
|
||||||
/* Legacy iOS */
|
/* Legacy iOS */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.slide_left-move,
|
||||||
.slide_left-enter-active,
|
.slide_left-enter-active,
|
||||||
.slide_left-leave-active {
|
.slide_left-leave-active {
|
||||||
transition: all 0.5s ease;
|
transition: all 0.5s ease;
|
||||||
|
|
11
src/store.ts
11
src/store.ts
|
@ -1,6 +1,15 @@
|
||||||
import { reactive, ref } from 'vue'
|
import { computed, reactive, ref } from 'vue'
|
||||||
|
|
||||||
|
import { isOperationReady } from './algo'
|
||||||
import { Operation, Plaquette } from './types'
|
import { Operation, Plaquette } from './types'
|
||||||
|
|
||||||
export const operations = reactive<Operation[]>([])
|
export const operations = reactive<Operation[]>([])
|
||||||
export const plaquettes = ref<Plaquette[]>([])
|
export const plaquettes = ref<Plaquette[]>([])
|
||||||
|
|
||||||
|
export const currentOperation = computed(
|
||||||
|
() => operations[operations.length - 1],
|
||||||
|
)
|
||||||
|
|
||||||
|
export const isEndGame = computed(
|
||||||
|
() => operations.length === 5 && isOperationReady(currentOperation.value),
|
||||||
|
)
|
||||||
|
|
|
@ -1,9 +1,10 @@
|
||||||
<template>
|
<template>
|
||||||
<div>
|
<div class="">
|
||||||
ASMD
|
<h1 class="pt-2 pb-4 text-3xl font-bold text-center">
|
||||||
|
Le compte est bon
|
||||||
</h1>
|
</h1>
|
||||||
<!-- Number to find -->
|
|
||||||
|
|
||||||
|
<!-- Number to find -->
|
||||||
<NumberBox
|
<NumberBox
|
||||||
class="aspect-square mx-auto mb-8 w-[3em] text-4xl"
|
class="aspect-square mx-auto mb-8 w-[3em] text-4xl"
|
||||||
:class="{
|
:class="{
|
||||||
|
@ -14,25 +15,40 @@
|
||||||
{{ result }}
|
{{ result }}
|
||||||
</NumberBox>
|
</NumberBox>
|
||||||
|
|
||||||
|
<!-- Start button -->
|
||||||
|
<Transition name="slide_up">
|
||||||
|
<!-- TODO: fix animation -->
|
||||||
|
<div class="text-center">
|
||||||
|
<button
|
||||||
|
v-if="!gameIsRunning"
|
||||||
|
@click="startGame"
|
||||||
|
class="py-2 px-4 bg-stone-800 rounded border">
|
||||||
|
{{ t('startGame') }}
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</Transition>
|
||||||
|
|
||||||
<!-- PLAQUETTES -->
|
<!-- PLAQUETTES -->
|
||||||
<div
|
<div
|
||||||
class="grid grid-cols-6 grid-rows-2 gap-2 justify-center px-2 mx-auto max-w-sm">
|
class="grid grid-cols-6 grid-rows-2 gap-2 justify-center px-2 mx-auto max-w-sm">
|
||||||
<TransitionGroup name="slide_left">
|
<TransitionGroup name="slide_left">
|
||||||
<PlaquetteBox
|
<PlaquetteBox
|
||||||
|
v-for="(item, i) in shownPlaquettes"
|
||||||
|
:key="i"
|
||||||
is="button"
|
is="button"
|
||||||
@click="selectNumber(item)"
|
@click="selectNumber(item)"
|
||||||
:dynamic-size="true"
|
|
||||||
class="h-11"
|
class="h-11"
|
||||||
:class="{ 'text-stone-600 border-stone-600': !item.free }"
|
:class="{ 'text-stone-600 border-stone-600': !item.free }"
|
||||||
:style="{ transitionDelay: `${initDelay * i}ms` }"
|
:style="{ transitionDelay: `${initDelay * i}ms` }"
|
||||||
v-for="(item, i) in plaquettes"
|
:dynamic-size="true">
|
||||||
:key="i">
|
|
||||||
{{ item.value }}
|
{{ item.value }}
|
||||||
</PlaquetteBox>
|
</PlaquetteBox>
|
||||||
</TransitionGroup>
|
</TransitionGroup>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<!-- OPERATORS -->
|
<!-- OPERATORS -->
|
||||||
|
<Transition name="slide_up">
|
||||||
|
<div v-if="gameIsRunning">
|
||||||
<div class="flex gap-2 justify-center my-4">
|
<div class="flex gap-2 justify-center my-4">
|
||||||
<NumberBox
|
<NumberBox
|
||||||
class="aspect-square w-[1.5em] text-2xl"
|
class="aspect-square w-[1.5em] text-2xl"
|
||||||
|
@ -43,26 +59,35 @@
|
||||||
</NumberBox>
|
</NumberBox>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<!-- Divider -->
|
||||||
<div class="my-4 mx-auto max-w-sm border-b" />
|
<div class="my-4 mx-auto max-w-sm border-b" />
|
||||||
|
|
||||||
<!-- List of Operations -->
|
<!-- List of Operations -->
|
||||||
<OperationsList />
|
<OperationsList v-show="gameIsRunning" />
|
||||||
|
</div>
|
||||||
|
</Transition>
|
||||||
|
|
||||||
<div class="flex justify-evenly items-center mt-8">
|
|
||||||
<Transition name="slide_up">
|
<Transition name="slide_up">
|
||||||
|
<div
|
||||||
|
v-if="isEndGame"
|
||||||
|
class="flex flex-row justify-evenly items-center mt-8">
|
||||||
|
<span v-if="gameState === GameState.Won">{{
|
||||||
|
t('endGame.victoryLabel')
|
||||||
|
}}</span>
|
||||||
|
<span v-else>{{ t('endGame.failureLabel') }}</span>
|
||||||
<button
|
<button
|
||||||
v-if="gameState === GameState.Won"
|
|
||||||
class="p-2 rounded border"
|
class="p-2 rounded border"
|
||||||
@click="reboot">
|
@click="reboot">
|
||||||
Rejouer
|
{{ t('playAgain') }}
|
||||||
</button>
|
</button>
|
||||||
</Transition>
|
|
||||||
</div>
|
</div>
|
||||||
|
</Transition>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import { computed, onMounted, ref, watch } from 'vue'
|
import { computed, onMounted, ref, watch } from 'vue'
|
||||||
|
import { useI18n } from 'vue-i18n'
|
||||||
|
|
||||||
import {
|
import {
|
||||||
getEmptyOperation,
|
getEmptyOperation,
|
||||||
|
@ -75,14 +100,27 @@ import NumberBox from '@/components/common/NumberBox.vue'
|
||||||
import PlaquetteBox from '@/components/common/PlaquetteBox.vue'
|
import PlaquetteBox from '@/components/common/PlaquetteBox.vue'
|
||||||
import OperationsList from '@/components/OperationsList.vue'
|
import OperationsList from '@/components/OperationsList.vue'
|
||||||
import { GameState, gameState, operators, pool } from '@/globals'
|
import { GameState, gameState, operators, pool } from '@/globals'
|
||||||
import { operations, plaquettes } from '@/store'
|
import { currentOperation, isEndGame, operations, plaquettes } from '@/store'
|
||||||
import { OperatorType, Plaquette } from '@/types'
|
import { OperatorType, Plaquette } from '@/types'
|
||||||
import { randItem, randRange } from '@/utils'
|
import { randItem, randRange } from '@/utils'
|
||||||
|
|
||||||
|
const { t } = useI18n() // call `useI18n`, and spread `t` from `useI18n` returning
|
||||||
|
|
||||||
const result = ref(0)
|
const result = ref(0)
|
||||||
const initDelay = ref(100)
|
const initDelay = ref(100)
|
||||||
|
|
||||||
const currentOperation = computed(() => operations[operations.length - 1])
|
/*
|
||||||
|
* Computed
|
||||||
|
*/
|
||||||
|
|
||||||
|
const gameIsRunning = computed(() => gameState.value > GameState.Waiting)
|
||||||
|
const shownPlaquettes = computed(() =>
|
||||||
|
gameIsRunning.value ? plaquettes.value : [],
|
||||||
|
)
|
||||||
|
|
||||||
|
onMounted(() => {
|
||||||
|
reboot()
|
||||||
|
})
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
currentOperation,
|
currentOperation,
|
||||||
|
@ -105,6 +143,10 @@ watch(
|
||||||
{ deep: true },
|
{ deep: true },
|
||||||
)
|
)
|
||||||
|
|
||||||
|
function startGame(): void {
|
||||||
|
gameState.value = GameState.Playing
|
||||||
|
}
|
||||||
|
|
||||||
function selectNumber(p: Plaquette): void {
|
function selectNumber(p: Plaquette): void {
|
||||||
initDelay.value = 0
|
initDelay.value = 0
|
||||||
|
|
||||||
|
@ -129,18 +171,18 @@ function selectOperator(o: OperatorType): void {
|
||||||
const difficultyLevel = randItem([1, 1, 1, 1, 1, 1, 2, 2, 2, 3])
|
const difficultyLevel = randItem([1, 1, 1, 1, 1, 1, 2, 2, 2, 3])
|
||||||
|
|
||||||
function reboot(): void {
|
function reboot(): void {
|
||||||
gameState.value = GameState.Playing
|
gameState.value = GameState.Waiting
|
||||||
do {
|
do {
|
||||||
// Find a problem
|
// Find a problem
|
||||||
// result.value = randRange(101, 1000)
|
// result.value = randRange(101, 1000)
|
||||||
result.value = (() => {
|
result.value = (() => {
|
||||||
switch (difficultyLevel) {
|
switch (difficultyLevel) {
|
||||||
case 1:
|
case 1:
|
||||||
return randRange(50, 100)
|
return randRange(101, 25)
|
||||||
case 2:
|
case 2:
|
||||||
return randRange(100, 250)
|
return randRange(251, 500)
|
||||||
default:
|
default:
|
||||||
return randRange(250, 1000)
|
return randRange(501, 1000)
|
||||||
}
|
}
|
||||||
})()
|
})()
|
||||||
// Reset Operations list
|
// Reset Operations list
|
||||||
|
@ -164,8 +206,4 @@ function reboot(): void {
|
||||||
)
|
)
|
||||||
plaquettes.value.sort((a, b) => a.value - b.value)
|
plaquettes.value.sort((a, b) => a.value - b.value)
|
||||||
}
|
}
|
||||||
|
|
||||||
onMounted(() => {
|
|
||||||
reboot()
|
|
||||||
})
|
|
||||||
</script>
|
</script>
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
module.exports = {
|
module.exports = {
|
||||||
|
darkMode: 'class',
|
||||||
content: ['./index.html', './src/**/*.{vue,js,ts,jsx,tsx}'],
|
content: ['./index.html', './src/**/*.{vue,js,ts,jsx,tsx}'],
|
||||||
theme: {
|
theme: {
|
||||||
extend: {},
|
extend: {},
|
||||||
|
|
Loading…
Reference in New Issue
Block a user