n0mbers/src/views/GameView.vue

205 lines
4.8 KiB
Vue

<template>
<div>
<h1 class="mt-2 mb-4 text-3xl font-bold text-center">
ASMD
</h1>
<!-- Number to find -->
<NumberBox
class="aspect-square mx-auto mb-8 w-[3em] text-4xl"
:class="{
'text-green-400': difficultyLevel === 1,
'text-amber-400': difficultyLevel === 2,
'text-red-400': difficultyLevel === 3,
}">
{{ result }}
</NumberBox>
<!-- Plaquettes -->
<div
class="grid grid-cols-6 grid-rows-2 gap-2 justify-center px-2 mx-auto max-w-sm">
<TransitionGroup name="list">
<NumberBox
class="col-start-auto h-[1.8em] text-2xl"
:class="{ 'text-stone-600 border-stone-600': !item.free }"
@click="selectNumber(item)"
v-for="(item, i) in plaquettes"
:key="i">
{{ item.value }}
</NumberBox>
</TransitionGroup>
</div>
<!-- OPERATORS -->
<div class="flex gap-2 justify-center my-4">
<NumberBox
class="aspect-square w-[1.5em] text-2xl"
@click="selectOperator(item)"
v-for="(item, i) in operators"
:key="i">
{{ item }}
</NumberBox>
</div>
<div class="my-4 border-b" />
<div
class="mb-2 text-center"
v-for="(operation, i) in operations"
:key="i">
<div class="inline-block relative text-xl">
<!-- OPERATION -->
<div class="flex items-center">
<NumberBox class="w-[2.5em]">
{{ operation.left?.value ?? '?' }}
</NumberBox>
<NumberBox class="w-[2.5em] border-none">
{{ operation.operator ?? '' }}
</NumberBox>
<NumberBox class="w-[2.5em]">
{{ operation.right?.value ?? '?' }}
</NumberBox>
<!-- EQUALS -->
<NumberBox class="mx-4 border-none">
=
</NumberBox>
<!-- RESULT -->
<NumberBox class="w-[2.5em]">
<span
v-if="
operation.operator &&
operation.left &&
operation.right &&
isOperationValid(operation)
">
{{
operate(
operation.operator,
operation.left.value,
operation.right.value
)
}}
</span>
<span v-else>?</span>
</NumberBox>
<IconClose class="ml-8 rounded-full border" />
</div>
</div>
</div>
</div>
</template>
<style>
.list-enter-active,
.list-leave-active {
transition: all 0.5s ease;
}
.list-enter-from,
.list-leave-to {
opacity: 0;
transform: translateX(30px);
}
</style>
<script setup lang="ts">
import { computed, onMounted, reactive, ref } from 'vue'
import { isOperationValid, isSolvable, operate } from '@/algo'
import NumberBox from '@/components/common/NumberBox.vue'
import { pool } from '@/globals'
import { Operation, OperatorType, Plaquette } from '@/types'
import { randItem, randRange } from '@/utils'
import IconClose from '~icons/ph/x'
const operators = ['+', '-', '*', '/'] as const
const result = ref(0)
const plaquettes = ref<Plaquette[]>([])
const operations = ref<Operation[]>([])
pushEmptyOperation()
// pushEmptyOperation()
const currentOperation = computed(
() => operations.value[operations.value.length - 1],
)
function pushEmptyOperation(): void {
operations.value.push({
left: null,
right: null,
operator: null,
executed: false,
})
}
function selectNumber(p: Plaquette): void {
const op = currentOperation.value
if (!p.free) return
p.free = false
if (!op.left) {
op.left = p
}
else if (!op.right) {
op.right = p
}
if (
op.operator &&
op.right &&
op.left &&
isOperationValid(op) &&
!op.executed
) {
op.executed = true
plaquettes.value.push({
value: operate(op.operator, op.left.value, op.right.value),
free: true,
})
pushEmptyOperation()
}
}
function selectOperator(o: OperatorType): void {
currentOperation.value.operator = o
}
const difficultyLevel = randItem([1, 1, 1, 1, 1, 1, 2, 2, 2, 3])
onMounted(() => {
do {
// Find a problem
// result.value = randRange(101, 1000)
result.value = (() => {
switch (difficultyLevel) {
case 1:
return randRange(50, 100)
case 2:
return randRange(100, 250)
default:
return randRange(250, 1000)
}
})()
plaquettes.value = []
for (let i = 0; i < 6; ++i) {
const random = Math.floor(Math.random() * pool.length)
const el = pool.splice(random, 1)[0]
plaquettes.value.push({ value: el, free: true })
}
// Solve it
} while (
!isSolvable(
result.value,
plaquettes.value.map(p => p.value),
)
)
plaquettes.value.sort((a, b) => a.value - b.value)
})
</script>