Fixed bug in consecutive count
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+3
-1
@@ -14,6 +14,8 @@ function state_loading()
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"sCAFFOLDING RAY-TRACING ALGORITHM",
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"sWEEPING PARTICLES",
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"pRESSURIZING USER INTERFACE",
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"sHAKING RED AND BLUE PAINT BUCKETS",
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"gATHERING GRAVITY",
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"sERIALIZING BOARD MATRIX",
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"bACKPORTING e2e ENCRYPTION",
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}
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@@ -102,7 +104,7 @@ function state_loading()
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local function _update()
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board:lock_tiles()
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messages_x -= 5
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messages_x -= 4
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if loaded then
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set_state(states.game, board)
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end
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